Development of Canva Multimedia-Assisted Interactive Learning Videos in Grade IV Science Lessons in Elementary Schools

Authors

  • Maisarah Universitas Samudra
  • Nuke Safria Yusnita Universitas Samudra

DOI:

https://doi.org/10.56630/mes.v3i1.222

Keywords:

Interactive Learning Videos, Multimedia Canva, Natural and Social Science Learning, Elementary School

Abstract

Multimedia is very useful in supporting student learning activation, so in today's era there are many learning platform offerings  in the form of applications that can be used such as Canva. Product development the Canva multimedia to produce learning videos that can make it easier for teachers to convey concepts in science lessons, especially on the unique material of the habits of the community around me and make it easier for students to understand a material, there is the purpose of this research to be carried out. Development research was chosen as this type of research in analyzing the feasibility of using Canva-assisted learning video products developed, with reference to the design of Thiagarajan and Semmel development models known as 4-D models. The study involved linguists, learning material experts, and learning media experts. The results of the study, namely the validity test of material experts, media experts and linguists, obtained an average percentage of final score of 91.24% with very valid criteria. It can be concluded that the development of learning videos is suitable for use in the learning process, so that the results of its development can contribute to helping teachers in presenting learning that stimulates student learning interest.

References

Agustina, N. S., Robandi, B., Rosmiati, I., & Maulana, Y. (2022). Analisis pedagogical content knowledge terhadap buku guru ipas pada muatan IPA sekolah dasar Kurikulum Merdeka. Jurnal Basicedu, 6(3), 125–138. https://doi.org/10.31004/basicedu.v6i5.3662

Ailulia, R., Saidah, P. N., & Sutriani, W. (2022). Analisis penerapan media video pembelajaran menggunakan aplikasi Plotagon terhadap pemahaman konsep bangun datar kelas V. Polinomial: Jurnal Pendidikan Matematika, 1(2), 47–56. https://doi.org/10.56916/jp.v1i2.57

AlShaikh, R., Al-Malki, N., & Almasre, M. (2024). The implementation of the cognitive theory of multimedia learning in the design and evaluation of an AI educational video assistant utilizing large language models. Heliyon, 10(2), 534–546. https://doi.org/10.1016/j.heliyon.2024.e25361

Ariani, N. K. R. (2020). Pengembangan video pembelajaran IPS bermuatan tes untuk siswa kelas V SD Gugus XIV Kecamatan Buleleng tahun pelajaran 2019/2020 [Universitas Pendidikan Ganesha]. https://repo.undiksha.ac.id/4292/

Athala, D., Sukmana, A. I. W. I. Y., & Tegeh, I. M. (2023). Video animasi berpendekatan saintifik pada mata pelajaran IPA kelas VI. Jurnal Ilmiah Pendidikan Profesi Guru, 6(1), 55–67. https://doi.org/10.23887/jippg.v6i1.57827

BK, M. K. U., & Hamna. (2023). Implementasi model PAKEMI integrasi blanded learning dalam meningkatkan hasil belajar sains IPAS siswa di sekolah dasar. Tolis Ilmiah: Jurnal Penelitian, 5(1), 44–52. https://ojs.umada.ac.id/index.php/Tolis_Ilmiah/article/view/329

Dong, H., Qu, H., Liu, P., & Apuke, O. D. (2024). The effectiveness of using interactive visual multimedia technology intervention in improving the literacy skills of children in rural China. Learning and Motivation, 86(5), 36–48. https://doi.org/10.1016/j.lmot.2024.101964

Ekawardhana, N. E. (2020). Efektivitas pembelajaran dengan menggunakan media video conference. Seminar Nasional Ilmu Terapan (SNITER), 10–21. https://ojs.widyakartika.ac.id/index.php/sniter/article/view/218

Fatmawati, & Yusrizal. (2020). Peran kurikulum akhlak dalam pembentukan karakter di sekolah alam SOU Parung Bogor. Jurnal Tematik, 10(2), 36–48. https://doi.org/10.24114/jt.v10i2.19587

Febliza, A., Oktariani, & Afdal, Z. (2021). Kebutuhan mahasiswa terhadap video kontekstual sebagai media pembelajaran pada masa pandemi Covid-19. Jurnal Basicedu, 5(3), 111–122. https://doi.org/10.31004/basicedu.v5i3.883

Fitri, F., & Ardipal, A. (2021). Pengembangan video pembelajaran menggunakan aplikasi Kinemaster pada pembelajaran tematik di sekolah dasar. Jurnal Basicedu, 5(6), 6330–6338. https://doi.org/10.31004/basicedu.v5i6.1387

Frick, P., & Schüler, A. (2023). Extending the theoretical foundations of multimedia learning: Activation, integration, and validation occur when processing illustrated texts. Learning and Instruction, 87(10), 242–239. https://doi.org/10.1016/j.learninstruc.2023.101800

Fu, L., & Mao, L. (2024). Application of personalized recommendation algorithm based on sensor networks in chinese multimedia teaching system. Measurement: Sensors, 4(18), 1–15. https://doi.org/10.1016/j.measen.2024.101167

Hamna, & BK, M. K. U. (2023). Model pembelajaran guided inquiry di era merdeka belajar: Efektivitas projek sains IPA siswa di sekolah dasar. Madako Elementary School, 2(2), 121–136. https://doi.org/10.56630/mes.v2i2.209

Hamna, H., & BK, M. K. U. (2022). Science literacy in elementary schools : A comparative study of flipped learning and hybrid learning models. Profesi Pendidikan Dasar, 9(2), 132–147. https://doi.org/10.23917/ppd.v9i2.19667

Hasnawati. (2023). An analysis of learning design using the canva application in Information and Communication Technology (ict) training. Waiheru Journal, 9(1), 44–58. https://doi.org/10.47655/12waiheru.v9i1.143

Ichiana, N. N., Halimah, A., & Dinayah, R. M. (2022). Analisis kelayakan video pembelajaran dalam aplikasi “Ruang Guru” sebagai media belajar online siswa sma kelas X IPA pada mata pelajaran matematika Kurikulum 2013 revisi. Prosiding Seminar Nasional Fakultas Tarbiyah Dan Keguruan Universitas Islam Negeri Alauddin Makassar, 410–424. https://proceedings.uin-alauddin.ac.id/index.php/semnasftk/semnasftk01/paper/view/307

Kurniawan, D., & Dewi, S. V. (2017). Pengembangan perangkat pembelajaran dengan media Screencast-O-matic mata kuliah kalkulus 2 menggunakan model 4-D Thiagarajan. Jurnal Siliwangi Seri Pendidikan, 3(1), 214–219. https://doi.org/10.37058/jspendidikan.v3i1.193

Ledentsov, A., Fatmawati, S., & Seviawani, P. (2023). Basic electricity and electronics subjects using Canva as a learning medium. International Journal of Cyber and IT Service Management, 3(2), 120–129. https://doi.org/10.34306/ijcitsm.v3i2.136

Li, S., Shimadera, H., Matsuo, T., & Kond, A. (2023). Environmental assessment of lead with spatial gradient in the Lake Biwa-Yodo River basin of Japan: The development of distributional multimedia model. Environmental Advances, 13(10), 1–18. https://doi.org/10.1016/j.envadv.2023.100392

Mahmudi, M. R., Amril, A., & Alena, S. (2023). Pengembangan media pembelajaran berbantu video animasi mata pelajaran ipa kelas V SDN 53/VI Pasar Masurai II Kabupaten Merangin. INNOVATIVE: Journal Of Social Science Research, 3(2), 14632–14646. https://doi.org/10.31004/innovative.v3i2.1566

Matias, R. M. P. C., & Jr., B. B. A. (2022). A study on the level of effectiveness of multimedia content as instructional methodologies to improve the quality of students learning experience during covid-19 pandemic. Asian Journal of Research in Education and Social Sciences, 4(1), 122–132. https://myjms.mohe.gov.my/index.php/ajress/article/view/17396

Nada, Q., & Nuriadin, I. (2022). Edupreneurship: Pemanfaatan video pembelajaran pada platfom youtube. Journal OfEducational Management and Strategy (JEMAST), 1(2), 158–161. https://journal.makwafoundation.org/index.php/jemast/article/view/216

Nalbantoğlu, Ü. Y., & Bümen, N. T. (2024). Changes in the curriculum adaptation skills of teachers as a result of professional development support: A Turkish case study. Teaching and Teacher Education, 137(1), 332–347. https://doi.org/10.1016/j.tate.2023.104386

Nathi, R., Ketha, N. V. D. P., Kowtarapu, L. P., Muchakayala, S. K., Konduru, N., Saroja, B., & Marisetti, A. L. (2023). Flurbiprofen cataplasms: Development and validation of in-vitro dissolution methods and evaluation of multimedia dissolution profiles. Pharmaceutical Science Advances, 1(2), 87–95. https://doi.org/10.1016/j.pscia.2023.100018

Novianti, L. R., Rahman, T., & Loita, A. (2022). Analisis penggunaan media pembelajaran video animasi berbasis aplikasi Zepeto untuk meningkatkan daya ingat kognitif anak usia dini. Jurnal Pendidikan Dan Konseling, 4(4), 3748–3751. https://doi.org/10.31004/jpdk.v4i4.6009

Nubatonis, O. E. (2021). Pelatihan pembuatan video pembelajaran dengan aplikasi Bandicam dan Screencast O-matic. Jurnal Nasional Pengabdian Masyarakat, 2(1), 37–49. https://doi.org/10.47747/pengabdiankepadamasyarakat.v2i1.255

Nurhosen, Sayyinul, Iskandar, R., Balqis, M., & Surur, M. (2024). Analisis penerapan media pembelajaran berbasis Canva terhadap hasil belajar siswa pada pembelajaran tematik di sekolah dasar. Jurnal Kajian Penelitian Pendidikan Dan Kebudayaan, 2(2), 81–96. https://doi.org/10.59031/jkppk.v2i2.324

Oliveros, E., Brailovsky, Y., Beneduce, A., Bakhshi, H., Zancanaro, E., Sukmawati, I., Shetty, M., & Lundberg, G. (2023). Impact of social media and multimedia platforms. JACC: Case Reports, 15(6), 288–298. https://doi.org/10.1016/j.jaccas.2023.101859

Ongor, M., & Uslusoy, E. C. (2023). The effect of multimedia-based education in e-learning on nursing students’ academic success and motivation: A randomised controlled study. Nurse Education in Practice, 71(8), 54–69. https://doi.org/10.1016/j.nepr.2023.103686

Rahmawati, F., & Atmojo, I. R. W. (2021). Analisis media digital video pembelajaran abad 21 menggunakan aplikasi Canva pada pembelajaran IPA. Jurnal Basicedu, 5(6), 503–519. https://doi.org/10.31004/basicedu.v5i6.1717

Rofilah, S., & Tsurayya, A. (2021). Pengembangan video pembelajaran materi kubus dan balok untuk meningkatkan pemahaman konsep matematis peserta didik. Jurnal Cendekia: Jurnal Pendidikan Matematika, 5(3), 88–95. https://doi.org/10.31004/cendekia.v5i3.874

SainiSaini, G., & BabaBaba, M. M. M. (2024). Psychological expedient of multimedia in blended learning and metamemory satisfaction. The Learning Organization Volume 31, Issue 1, 13 February 2024, Pages 68-87, 31(1), 68–87. https://doi.org/10.1108/TLO-11-2022-0130

Samad, S., & Setyabudhi, A. L. (2023). Application of video-based learning media with applications to improve learning activities of vocational high school students. Technical and Vocational Education International Journal (TAVEIJ), 3(1), 23–37. https://www.mand-ycmm.org/index.php/taveij/article/view/211

Sayyadi, M., Rahimi, M., Embrahimpour, R., & Amiri, S. H. (2024). Applying multimedia learning principles in task design: Examination of comprehension development in l2 listening instruction. English Teaching and Learning, 48, 73–96. https://doi.org/10.1007/s42321-022-00132-7

Surbakti, H., Zakaria, Muslikhah, R. I., Sayekti, S. P., Ismail, J. K., Badi’ah, A., Maisarah, & Sumarsih. (2022). Pendidikan keguruan dan ilmu pendidikan. Bandung: Media Sains Indonesia.

Sutarti, T., & Irawan, E. (2017). Kiat sukses meraih hibah penelitian pengembangan. Yogyakarta: Deepublish.

Udengwu, N., Ofunu, U. M., Gomment, T. I., Aniagu, C., Nwokolo, P. N., Ikusemiju, A., Oluwadamilare, Udengwu, V. C. G., Ofunu, U. M., Gomment, T. I., Aniagu, C., Nwokolo, P. N., Ikusemiju, A. O., & Gever, V. C. (2024). Evaluating the impact of using storytelling and visual multimedia music intervention to improve knowledge of the Child Rights Act and reduce the propensity to engage in child marriage. Evaluation and Program Planning, 103(4), 1–16. https://doi.org/10.1016/j.evalprogplan.2024.102416

Uzun, A. M., & Yildirim, Z. (2023). A qualitative analysis of students’ experiences with emotional design in multimedia. Journal of Qualitative Research in Education, 12(36). https://doi.org/10.14689/enad.36.1815

Weisberg, L., & Dawson, K. (2024). Picturing digital equity in the curriculum: Cultivating preservice teachers’ digital equity mindsets in a technology integration course. Computer and Education, 211(4), 657–669. https://doi.org/10.1016/j.compedu.2024.104988

Wicaksono, A. B., Chasanah, A. N., Franita, Y., & Khasna, I. N. K. (2021). Pelatihan pembuatan video pembelajaran berbasis Sparkol Videoscribe bagi guru MTS di Kota Magelang. Indonesia Journal of Community Service, 1(1), 21–32. http://ijocs.rcipublisher.org/index.php/ijocs/article/view/14

Yang, Z., & Yang, S. (2023). Multimedia image evaluation based on blockchain, visual communication design and color balance optimization. Heliyon, 9(12), 77–89. https://doi.org/10.1016/j.heliyon.2023.e23241

Zhang, J., Zhu, L., Yao, L., Ding, X., Chen, D., Wu, H., Lu, Z., Zhou, W., Zhang, L., An, P., Xu, B., Tan, W., Hu, S., Cheng, F., & Yu, H. (2020). Deep learning–based pancreas segmentation and station recognition system in EUS: Development and validation of a useful training tool (with video). Gastrointestinal Endoscopy, 92(4), 874–885. https://doi.org/10.1016/j.gie.2020.04.071

Zhang, Z., Zhou, N., Sun, B., Banerjee, S., & Mou, J. (2024). Multimedia healthcare cloud personal archives security system based on compressed sensing and multi-image encryption. Journal of the Franklin Institute, 361(8), 54–72. https://doi.org/10.1016/j.jfranklin.2024.106844

Zhao, L., Hussam, E., Seong, J.-T., Elshenawy, A., Kamal, M., & Alshawarbeh, E. (2024). Revolutionizing art education: integrating ai and multimedia for enhanced appreciation teaching. Alexandria Engineering Journal, 93(4), 33–43. https://doi.org/10.1016/j.aej.2024.03.011

Downloads

Published

2024-04-27

How to Cite

Maisarah, & Yusnita, N. S. (2024). Development of Canva Multimedia-Assisted Interactive Learning Videos in Grade IV Science Lessons in Elementary Schools. Madako Elementary School, 3(1), 1–14. https://doi.org/10.56630/mes.v3i1.222

Issue

Section

Articles